About Me

Recent Boise State University graduate with a B.S. in Games, Interactive Media & Mobile Technologies. Experienced in game development, 3D modeling, interactive media, UI/UX design, web development, and XR technologies. Through the multidisciplinary GIMM program, I developed experience working with a wide range of software, development tools, and creative workflows, allowing me to quickly adapt to new technologies and learn unfamiliar tools efficiently. I enjoy solving technical and creative challenges, collaborating with teams, and creating engaging digital experiences through game development, 3D content creation, and interactive applications.

Education

Boise State University – B.S. Games, Interactive Media & Mobile Technologies

Graduated May 2026

Academic & Creative Projects

VR Package Warehouse Training Simulation

  • Designed and developed a VR warehouse training experience in Unity for Meta Quest 2 using XR Interaction Toolkit.
  • Implemented inventory scanning, order fulfillment, packaging, labeling, and warehouse navigation systems.
  • Developed interactive VR workflows, UI systems, object interactions, and gameplay logic using C#.

3D Historical Train Station Reconstruction

  • Served as a 3D environment and asset contributor on a multidisciplinary team working with Boise State History faculty to recreate a historically accurate 3D train station.
  • Personally modeled architectural structures, environmental props, and time-period character assets using archival photos and historical documentation.
  • Focused on modeling and detailing key environment areas including the station staircase, storefront, store inventory items, and outdoor landscaping elements such as shrubbery and bushes based on historical references.

iOS Assistive Communication & AR Training App

  • Worked as a mobile developer and UI contributor on a 3-person team building a Swift-based communication app for nonverbal users.
  • Helped design and implement accessibility-focused UI systems including card-based sentence building and high-visibility interaction elements.
  • Implemented ARKit features including session-persistent anchors and a checkout-training simulation for real-world task practice.

Work Experience

Domino’s Pizza β€” Delivery Driver (June 2023 – Present)

  • Maintain efficient delivery operations and support in-store workflow by coordinating with kitchen staff and management during high-volume shifts.
  • Provide reliable customer service while managing delivery timing, order accuracy, and store cleanliness responsibilities.

Uber Eats β€” Delivery Driver (August 2021 – May 2023)

  • Managed independent delivery routing and time scheduling to complete orders quickly and accurately across multiple service areas.
  • Maintained strong customer communication and problem-solving skills when handling order updates, delays, or delivery issues.